Snail Goon

Been a while since I've animated one of these little foes for Ava. We needed something to fit in a cave environment.


I wanted to make something pretty slow and it needed to be nonthreatening, so a tubesock-snail... thing seemed appropriate. Initially, I had the idea of animating something sliding along the ground while carrying a weight on its back so that's present in all of these concepts.


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