User Interface Bar (iPad) - Marshmallow Madness

Recent work for the game, this time around I made an asset for the UI side of things. For the UI we're going with the wooden board look again, the same used in the logo shown before.

This will most likely be placed at the bottom of the screen for the player to see the character's icon, weapons, gadgets, and other useful data (they'll be inserted in the dark, recessed areas). In the rough draft I was told to work from it looks to take up about a quarter of the iPad screen:

Noticeable without being distracting. :D

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