A few icon templates for Marshmallow Madness.
Again, this assignment was fairly different from what I'm used to doing so I feel like I learned quite a bit. With User Interface work I feel like there is a completely different set of principles you have to keep in mind when aiming for an effective design, as opposed to characters/monsters, but I'm interested in working more with this kind of thing in the future. For this task I wanted to give the 'bubble' or capsule a slightly more realistic, 3D appearance so that it might stand out/encourage the player to interact with them somehow.
I'm confident in my ability to do more interface/icon work, so please don't hesitate to e-mail me (firstname.lastname@example.org) with your requests.