The Only Certainty: Debris




What's a space faring adventure without random space junk?

For the moment, the top and bottom sprites don't do much other than serve as impassable objects for the player to go around in the levels. The middle one is a replacement for the monitors we had been using earlier; you can scan them (or what's left of them...) and they'll relay a certain message, sometimes with instructions about game controls or opening the way to a new System for you to visit.

If you're wondering what exactly it was that laid waste to these things, hopefully we can let the story do the talking...

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